Map idea Created 19 years ago2004-07-30 15:23:05 UTC by Zebadee Zebadee

Created 19 years ago2004-07-30 15:23:05 UTC by Zebadee Zebadee

Posted 19 years ago2004-07-30 15:23:05 UTC Post #46794
I have thought about the idea of a moving train where the ct start on top and the t start inside of it but i am having some trouble with making it look like it is moving... i have thought of the idea of using the the conveyor entitie or whatever its called for the scrolling texture effect in the background but also i want it so the map kinda rumbles a bit for effect i was wondering if you guys have any ideas how it could be done?
Posted 19 years ago2004-07-30 15:27:44 UTC Post #46797
You could use a scroll texture, but it would probably look unrealistic and ugly.

http://collective.valve-erc.com/index.php?doc=1046986958-44614200

Check there. I think that will help you.

env_shake creates a rumble, just mess with the magnitude.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-07-30 15:32:45 UTC Post #46799
how would i make the shake start? because i made it nothing happens?
Posted 19 years ago2004-07-30 15:34:09 UTC Post #46801
Make a trigger_auto target the env_shake.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-07-30 15:35:33 UTC Post #46802
i did and nothing happened still...
Posted 19 years ago2004-07-30 15:41:43 UTC Post #46807
could you choose more original subject name next time? There is already named "Map Idea", and this is "Map idea". Can be a little confusing.
Posted 19 years ago2004-07-30 15:43:59 UTC Post #46808
Yes thank you for helping me...
Posted 19 years ago2004-07-30 15:44:19 UTC Post #46809
i still cant do it tho...
Posted 19 years ago2004-07-30 16:55:19 UTC Post #46852
My only other suggestion if teh trigger_auto doesn't work is to make a multimanager, name it game_playerspawn and make it trigger the env_shake.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-07-31 03:31:05 UTC Post #46982
I've got a problem I need help with,
I've built a car (SUV) for half-life normal and have made it a track train. Everything works great, The only thing is I want to start the player off inside the car. Now the actually entity will fit with in the car properly and it overlaps the front seat. When I run the map the car is stuck until I press 'Ctrl' for crouch and then it starts moving.
Is there a way to start in a crouched position? or some how manuver the Info_player_start in a way to avoid this problem?

I wasn't sure if this was an imposibility so I asked ;)
Thank you to anyone that can help
Posted 19 years ago2004-07-31 03:34:28 UTC Post #46983
I don't think you can start the player off crouched. You could adjust the chair back a little bit so the player_start fits in there.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-07-31 05:48:21 UTC Post #47017
Maybe you could make the whole train illusionary (not solid) and put a clip brush around the player (tied to the train) to freeze him in place?
Seventh-Monkey Seventh-MonkeyPretty nifty
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