func_wall Created 20 years ago2004-08-17 02:14:58 UTC by simehong2000 simehong2000

Created 20 years ago2004-08-17 02:14:58 UTC by simehong2000 simehong2000

Posted 20 years ago2004-08-17 02:14:58 UTC Post #51510
do you know texture whit blue light.(tree.wad). I have planted texture whit blue light,the problem when i run at game i still can see the blue light. I use func_wall. How to make that blue light can't see when i run at game??
Posted 20 years ago2004-08-17 02:18:05 UTC Post #51513
The word is 'colour', not 'light'.

Render Mode: Solid
Render Amount: 255.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-17 02:18:26 UTC Post #51514
use:

Render Mode: Solid

Render FX: 255
Posted 20 years ago2004-08-17 02:18:50 UTC Post #51515
wow, I'm slow...
Posted 20 years ago2004-08-17 03:05:17 UTC Post #51527
It's amount, not FX - that's for sprites ;)

Take that back, we were both half-right: it's "FX Amount" with SmartEdit, it's just called renderamt without.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-17 12:26:50 UTC Post #51584
Posted 20 years ago2004-08-17 14:26:45 UTC Post #51620
that what they all say :P
Posted 20 years ago2004-08-17 17:40:48 UTC Post #51673
and, try reading the tutorials....
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