info_landmark problems Created 20 years ago2004-09-01 17:26:53 UTC by davy davy

Created 20 years ago2004-09-01 17:26:53 UTC by davy davy

Posted 20 years ago2004-09-01 17:26:53 UTC Post #55835
I have two maps set up with the trigger_changlevel, and info_landmarks
so that I can move back and fourth between them. The problem is that when I transport to the new map, I end up nowhere near the other info_land mark, and outside in the void falling...falling. both info_landmarks are in exact orientation of the two areas which are the same on both maps, so why is this happening?
Posted 20 years ago2004-09-01 17:50:56 UTC Post #55839
The info_landmarks should both have the same name in each level and have a name shorter than 7 characters (Like 1to2)
Posted 20 years ago2004-09-01 18:27:22 UTC Post #55845
ah ha!
thats the problem, they were longer than 7 characters

thx for your help :lol:
Posted 20 years ago2004-09-01 19:40:00 UTC Post #55847
Wow, fizscy! Nice catch!
Posted 20 years ago2004-09-01 21:45:54 UTC Post #55865
Yes... For some reason, I can solve problems people are having better than I can map...

Then again, people don't ask how to make their levels look over-realistic like everyone expects. Last I remember, most buildings have square rooms and hallways, not curved ones :D
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