Two questions Created 20 years ago2003-10-06 03:45:09 UTC by Swishiee Swishiee

Created 20 years ago2003-10-06 03:45:09 UTC by Swishiee Swishiee

Posted 20 years ago2003-10-06 03:45:09 UTC Post #2236
My first question is about the level fade in and the display title option. How do I get the display game title option to have the name of my mod?

My other question is: I have a multimanager controlling a monstermaker entity and a env_sprite entity. I'm making it look like a headcrab is teleporting into the map. How do I add the teleporting sound to it?
Posted 20 years ago2003-10-06 12:01:25 UTC Post #2249
Map->Map Properties. Ambient_generic for the sound :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-07 00:29:54 UTC Post #2276
I know how to do those things, but what I need to know is the name of the teleporting sound, and how to change the display game title from Half-Life to the name of my mod.
Posted 20 years ago2003-10-07 01:33:29 UTC Post #2281
lol, sorry - I don't know those offhand :o
Try Wally - prolly needed for both of them :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-07 14:02:37 UTC Post #2310
Right... good teleporting sounds:
sounddebrisbeamstart1.wav
sounddebrisbeamstart2.wav
sounddebrisbeamstart8.wav

and the most standart one : sounddebrisbeamstart7.wav

The game title is a sprite, its actually 2 sprites so you'll need to read up on decompiling sprites etc..
try sprite explorer by Hoaxer : http://www.wrenchsoftware.com/
its a little offline right now, try again later
Posted 20 years ago2003-10-09 19:13:47 UTC Post #2423
Ok, I have both of them done. Wrench Software still seems to be down, but I downloaded the Sprite Explorer. For the title of a mod, you have to create two different sprites for it, put them in you sprites folder, and copy hud.txt from the Valvesprites directory to your sprites directory. In the .txt you'll see down below title_half and title_life. Just change the sprite name that they have (originally 640hud4 and 640hud5) to the name of your sprites. I'm still not exactly sure how to edit the file other than the filename though, and what the 320 stuff is above.

Thanks for the help again.
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