Posted 20 years ago2004-10-19 22:11:49 UTCPost #67708
make the car frame and put an origin textured block in the car and group/tie to entity of func_vehicle... put vehicle_controls wherever u want to drive it and put 2 path tracks in front the first named "1 then path is 2" the second is "2 then path is 1" if this doesnt help or if i made a mistake i will make an example map for u to see