Reanimating models Created 20 years ago2003-10-17 02:36:47 UTC by Vassy Vassy

Created 20 years ago2003-10-17 02:36:47 UTC by Vassy Vassy

Posted 20 years ago2003-10-17 02:36:47 UTC Post #2778
The scientist models in OpFor are the same as the ones in the original HL. But they have a few new animations, and in this case, 2 extra submodels: Einstein w/ Clipboard (Walter in hi-def) and Slick w/ stick. Did gearbox software actually remodel the scientist entirely just to add a few new animations and 2 new submodels? It looks suspiciously exactly the same basic model. And it seems like a hell of a lot of work, getting the sci to look the same. How did they do it? I'd like to know 'cos my grunts need a new animation in my mod, and barney needs a few extra heads. Anyone got any ideas?
Posted 20 years ago2003-10-17 07:23:23 UTC Post #2783
WOW! Sounds like a great mod!
Posted 20 years ago2003-10-17 11:36:26 UTC Post #2790
UHHHHHHHHHHHHHH! Answer the damn question! And do you mean my mod or opfor? I assume you mean opfor...but what's that got to do w/ anything? Someone please help me.
Posted 20 years ago2003-10-17 15:03:03 UTC Post #2800
look, gearbox had the original models (uncompiled) all they did was add the extra anims. and submodels and coded them in to the mdl... and all the rest of the model stuff...
Milkshape does all of this of course, it has a small price to pay for such a prog. really...
Posted 20 years ago2003-10-17 16:27:46 UTC Post #2816
So I should just buy milkshape? I've been considering it, it seems pretty cheap for such a great program.
Posted 20 years ago2003-10-17 16:36:30 UTC Post #2819
it is.. buy it
Posted 20 years ago2003-10-17 16:37:52 UTC Post #2820
The HL SDK [full one, you might want blackcat to download it :)] has all the models ready-decompiled - think they're Milkshape-compat, I can find out if you want?
Seventh-Monkey Seventh-MonkeyPretty nifty
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