removing hazard course from mod startup Created 19 years ago2004-11-06 18:02:21 UTC by doodle doodle

Created 19 years ago2004-11-06 18:02:21 UTC by doodle doodle

Posted 19 years ago2004-11-06 18:02:21 UTC Post #71987
I am trying to make a SP and MP mod but I don't want the Hazard course available. I've tried deleting that line from the liblist but it just stays there...
Posted 19 years ago2004-11-06 22:27:32 UTC Post #72029
You could always make it somthing like "credits". put the player i a pitch black room and make text scroll by.
Posted 19 years ago2004-11-06 22:30:38 UTC Post #72030
Make the hazard course the same as the first map?
Trapt Traptlegend
Posted 19 years ago2004-11-06 23:16:47 UTC Post #72031
making the hazard course the same as the first map is sorta lame...wouldnt it just end after the first map rather than continuing on the story. I may do credits tho...nic idea thanks ;)
Posted 19 years ago2004-11-06 23:17:42 UTC Post #72032
No prob
Posted 19 years ago2004-11-07 07:12:40 UTC Post #72070
It is all done in the Game Strings:
Click Here

Most people just disable the option...
Posted 19 years ago2004-11-10 05:12:19 UTC Post #72461
aaah thanks Andy I saw that tutorial but didn't know what it was about ;). My foolish error
Posted 19 years ago2004-11-10 06:25:51 UTC Post #72466
That's Ok...
Even though I have read it, I still screw it up... :confused:
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