making those engines like in Ravenholm Created 19 years ago2004-12-31 00:23:04 UTC by Luke Luke

Created 19 years ago2004-12-31 00:23:04 UTC by Luke Luke

Posted 19 years ago2004-12-31 00:23:04 UTC Post #80486
I want to make an engine lift up a gate or walkway like i saw in a few different places in HL2.

You know, something with ropes and an engine.

How did they do that?
Luke LukeLuke
Posted 19 years ago2004-12-31 00:23:56 UTC Post #80487
and wiht the walkways, how do you make entitys rotate on origins?
Luke LukeLuke
Posted 19 years ago2004-12-31 00:24:19 UTC Post #80488
as in entitys i mean models.

Sorry for the triple post. :)
Luke LukeLuke
Posted 19 years ago2004-12-31 01:54:19 UTC Post #80494
Hmm, example? Like the Ravenholm cartrap?

I'd think it's just a gate, with the rope system setup, with a constraint, then the engine turned on triggers the destruction of the constraint which moves the gate?
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-12-31 02:21:51 UTC Post #80497
gate? constraints!? OMFG! MY BRAIN!!!

i need a how to step by step thingy. Like, how did they make those engines?
Luke LukeLuke
Posted 19 years ago2004-12-31 02:25:36 UTC Post #80498
Umm, the engine itself is probably just a prop...
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-12-31 02:34:24 UTC Post #80502
thats what i thought but i cant find it :

(now it works after the like fiftieth time!)
Luke LukeLuke
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