Sky/Edges Created 19 years ago2004-12-31 21:24:15 UTC by msagera msagera

Created 19 years ago2004-12-31 21:24:15 UTC by msagera msagera

Posted 19 years ago2004-12-31 21:24:15 UTC Post #80726
Some of my sky boxes still show was sky box when you load a map... anyone know how to fix this?
Also around the border of my map I have a wooden fence.. but its colorful, anyone know how to fix this also?
Thanks in advance!
Posted 19 years ago2004-12-31 22:14:07 UTC Post #80739
Some of my sky boxes still show was sky box when you load a map... anyone know how to fix this?
What do you mean by that?
Also around the border of my map I have a wooden fence.. but its colorful, anyone know how to fix this also?
You've used a texture that only used for a model. Check the name of the texture. It may be something like 'prop/texturename'. Change the texture to a proper one.
AJ AJGlorious Overlord
Posted 19 years ago2004-12-31 23:15:02 UTC Post #80746
1. I used a set of 5 brushes for my sky texture. My map is rectangular so I just pretty much made a half cub and hollowed it, leaveing 4 sides and a top.
The top and the two longest sides work great, but the two smaller sides show what you see in the editor, the sky box texture...

2. I got the texture by pressing Shift+A but I will try that and see if it works...

And here is a new problem, I can't find the props that look like the METAL barrels.. I found wood but no metal... :(
Posted 19 years ago2005-01-01 01:09:37 UTC Post #80752
props_c17 - look for the 'oildrum' models.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-01-01 03:18:12 UTC Post #80756
Thanks rapid, that helped with the barrels... what about the sky though?
Posted 19 years ago2005-01-01 04:34:50 UTC Post #80758
Just place a brush covered in toolsskybox where you want sky to show up, then put a skyname in map properties and it shows up where the toolsskybox tex is.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-01-01 04:57:03 UTC Post #80759
I did that... but the 2 of the brushes show up as the brush texture, not the sky...
And do you know how to add a light thats like a sun? You used to use light_spotlight or something like that and make it Is Sky on... now that option isn't in it...
Posted 19 years ago2005-01-01 08:02:55 UTC Post #80769
I'd suggest a light_environment; they superseded use of the spotlight in HL1 awhile back.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-01 10:28:16 UTC Post #80788
I bet you used the sky textures on your sky like sky_day01_02

your sposed to use the sky texture with blue and light blue lines on them
'skybox'

env_sun
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-01-01 12:36:56 UTC Post #80806
I did use the prop/skybox or whatever it was that you were supposed to use... I don't know what the problem is though...
Thanks for the sun thingy though :)
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