problems with func_conveyor Created 19 years ago2005-02-10 16:59:17 UTC by Pyroclasm Pyroclasm

Created 19 years ago2005-02-10 16:59:17 UTC by Pyroclasm Pyroclasm

Posted 19 years ago2005-02-10 16:59:17 UTC Post #89501
Hello, this is my first post on twhl, I am not what I would consider a noob, but I have a problem that I just cannot seem to fix. I created a custom texture using wally in order to make rain. Then I made my map, useind func_conveyors outside the windows to make the rein effect. The texture is called {rain and the properties of the func_conveyor are set to fx type: solid, fx ammount: 255 the texture is transparent, but the conveyor face will not move. Nor will the faces of any other conveyors with different textures from the half-life wad.

I am using valve hammer editor 3.5 with the 2nd fdg (that allows model viewing in hammer) and zoners custom build tools.

I know that was long-winded, but I would appreciate some help.
Thank you.
Posted 19 years ago2005-02-10 17:12:05 UTC Post #89502
the texture name has to have scoll in the name

make sure the func_conveyor has a direction, and a speed, as well.
Posted 19 years ago2005-02-10 17:14:43 UTC Post #89503
theres also a tutorial on this
Posted 19 years ago2005-02-10 17:35:11 UTC Post #89506
Ah. Well, In the future I will be sure to check the tutorials before I ask a stupid question sorry to waste your time. :(
Posted 19 years ago2005-02-11 08:24:34 UTC Post #89651
Good on you, at least you've learnt something :).
Seventh-Monkey Seventh-MonkeyPretty nifty
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