Compiling error? Created 19 years ago2005-02-19 19:38:49 UTC by Habboi Habboi

Created 19 years ago2005-02-19 19:38:49 UTC by Habboi Habboi

Posted 19 years ago2005-02-19 19:38:49 UTC Post #91903
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 9, Side 0: plane with no normal
Error: plane with no normal
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 9, Side 4: has a coplanar plane at (-1977, 633, -330), texture C4A1A_SWMPWL
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.39 seconds)

Any ideas what this means and how i can fix?
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-02-19 19:52:11 UTC Post #91907
It's ok i fixed it, it was a vertix manip error!
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-02-20 02:24:20 UTC Post #91962
Always visit Tommy's or Zoners Reference first..

Glad you fixed it
Posted 19 years ago2005-02-20 04:12:42 UTC Post #91971
Just to let you/others know, plane with no normal is when you have two vertices occupying the same place on the grid. Coplanar plane is when you have three vertices making one face (like in appearance, not technically because technically, there are two faces). Also, wouldn't a plane with no normal error always come along with a coplanar plane?
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