Ambient_generic stops after a round Created 19 years ago2005-02-27 02:12:50 UTC by Soup Miner Soup Miner

Created 19 years ago2005-02-27 02:12:50 UTC by Soup Miner Soup Miner

Posted 19 years ago2005-02-27 02:12:50 UTC Post #93855
Read the title, when a CS round ends in my map all ambient_generics stop. I've tried trigger multiples and this other things, logic_auto, that I've seen people suggest, neither have fixed the problem.
Posted 19 years ago2005-02-27 02:31:56 UTC Post #93856
I've got the same problem :< - If you find out anything, let me know, I'd like to know a fix as well.
RabidMonkey RabidMonkeymapmapmapfapmap
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