NPC_Maker with AI_Relationships Created 19 years ago2005-03-08 22:04:27 UTC by talos talos

Created 19 years ago2005-03-08 22:04:27 UTC by talos talos

Posted 19 years ago2005-03-08 22:04:27 UTC Post #95960
Is it possible to use an NPC Maker to make NPCs but still use an AI_relationship to control them?

What I am trying to do is make citizens spawn from a npc_maker and be "evil", against the player. I have been able to setup AI_relationships that successfully adjusted properties of individual citizens. However, when I try to make the childrens names of the NPC_maker a name that corresponds to an AI_relationship it accomplishes nothing. I have even tried fooling around with an env_global. I have no idea what to do.

Does anyone have suggestions?
Posted 19 years ago2005-03-10 17:09:47 UTC Post #96213
Lol I only just noticed this :/

I suppose you could try looking it up on verc!
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