Timed Traps Created 19 years ago2005-03-13 05:51:32 UTC by Ichthyosaur Ichthyosaur

Created 19 years ago2005-03-13 05:51:32 UTC by Ichthyosaur Ichthyosaur

Posted 19 years ago2005-03-13 05:51:32 UTC Post #96577
Hey folks. Got a mapping question for you:

I'm working on a level with a series of traps. Originally they were going to be remote operated from a control room but that proved difficult for 2 reasons. 1, the camera array works fine in single player but gets messed up in multiplayer and 2, once people find out about the traps, well... there just not fun anymore.

So I would like to automate the traps on a one minute modulation. One minute passes them it tigers the doors to close and the traps to activate, then the next minute the doors will open and the traps will deactivate and so on.

Trouble is: I have absolutely no Idea how to do it. :confused:

As always any help would be greatly appreciated. Thanks a lot.
Posted 19 years ago2005-03-13 08:49:14 UTC Post #96587
Use a logic (or maths cant remember)_timer and you can ever set a random time by specifying mins and maxs of periods to fire or you can use a set timer to make it fire every minute.
Posted 19 years ago2005-03-13 10:40:08 UTC Post #96597
Are you new to mapping?

If so just keep practising and try stuff and read tutorials and you should be able to do this trap.

Maybe if I have time I could make it for you if you send me the room that you wish to open...
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-03-13 22:59:18 UTC Post #96724
Yes indeed it was the logic_timer entity. I should probably do some research before posting questions, just couldn?t figure that one out.
I suppose you could say I?m new to mapping; I have been building things in hammer for a while, but getting them functional was a different story. And with all the new entities and completely new input output system, well... Sometimes it seems a bit beyond me.
I do appreciate the offer of help though, perhaps I could get someone to review it when it?s finished and make suggestions on how to improve it.
Posted 19 years ago2005-03-14 04:43:19 UTC Post #96754
Will do
:P
Posted 19 years ago2005-03-17 16:18:08 UTC Post #97560
Yeah same, perhaps you could review my trap :D

http://twhl.co.za/mapvault_map.php?id=2800
Habboi HabboiSticky White Love Glue
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