sounds in my map ???? Created 19 years ago2005-03-13 13:45:45 UTC by tha_crazy tha_crazy

Created 19 years ago2005-03-13 13:45:45 UTC by tha_crazy tha_crazy

Posted 19 years ago2005-03-13 13:45:45 UTC Post #96633
i`m making a hl2 sp map.
and now i`ve got some great sounds, but what must i use to let them play ?
Posted 19 years ago2005-03-13 18:00:47 UTC Post #96656
i know its an entity look around in the entity list or find some web sites with tuts on it
Posted 19 years ago2005-03-13 18:13:01 UTC Post #96658
i know. but i can only select sounds from valve, and not from myself.
Posted 19 years ago2005-03-13 23:01:46 UTC Post #96725
Posted 19 years ago2005-03-14 04:44:08 UTC Post #96755
Use a ambient genric to play sounds in your map.
Posted 19 years ago2005-03-14 13:24:35 UTC Post #96806
You can just place an ambient generic in your map and choose the sounds you want but unless you create triggers, the sound will only play for one round if it's online!

Now seeing as it's your 'Sounds' you have to create a folder in the Half life 2 directory if you don't already have one and copy the sounds there!

You must then write the directory of the sound (location) and click ok.

When you play the map hopefully it should play although remember that if you want others to hear it, they too, must own the sounds in the exact same folder so instead of just placing them in the folder 'Sounds' make a folder within it called ambient and write a .txt saying that the players must place the sounds in this folder etc etc.
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-03-14 19:09:14 UTC Post #96885
i already know now ;)
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