texture application Created 19 years ago2005-03-17 14:48:58 UTC by J3r3my J3r3my

Created 19 years ago2005-03-17 14:48:58 UTC by J3r3my J3r3my

Posted 19 years ago2005-03-17 14:48:58 UTC Post #97537
when i use the texture application tool to apply a scaled texture (mode: texture + values) i set the values but after i apply it the values i entered go blank and i have to put it back in each time i apply a texture. its slow and annoying especially since my map has alot of faces. how can i get it to keep the values i put in?
Posted 19 years ago2005-03-17 15:38:41 UTC Post #97546
I think textures are always applied to new faces at 100%x100%. You could clone the brushes instead by shift-dragging them, if that helps.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-03-17 20:38:56 UTC Post #97613
thats lame. my map has alot of brushes that need to be retextured. this is gonna take forever.
Posted 19 years ago2005-03-18 03:28:35 UTC Post #97633
Textures are applied at 25% by default. Make sure you're selecting the face, deselecting it makes the boxes go blank.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-03-18 04:12:02 UTC Post #97636
mine says 25% percent default but it always applies it at 100% unless i put in the value to change it, and that always resets itself
Posted 19 years ago2005-03-18 04:40:58 UTC Post #97640
Oh, sorry, I didn't notice this was the HL2 forum.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-03-18 14:08:38 UTC Post #97712
I had the same problem and just could'nt do it...
Habboi HabboiSticky White Love Glue
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