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The Whole Half-Life
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Triggering fog
Created
19 years ago
2005-04-23 12:04:39 UTC
by
Soup Miner
Forums
HL Engine Discussion
View Thread
Created
19 years ago
2005-04-23 12:04:39 UTC
by
Soup Miner
Soup Miner
Posted
19 years ago
2005-04-23 12:04:39 UTC
Post #105495
Is it possible to make fog start and stop via triggers in Spirit? I've tried but it didn't work but I could be doing it wrong, after all, fog is fairly tricky.
Soup Miner
rowleybob
Posted
19 years ago
2005-04-23 16:53:31 UTC
Post #105523
Isn't fog just static sprites? Explain--for my benefit-- the method you tried, please.
rowleybob
Soup Miner
Posted
19 years ago
2005-04-23 20:40:26 UTC
Post #105561
Env_fog, its a spirit entity.
My method was self explanatory, I had a trigger, set it to trigger the fog, the fog didn't turn on.
Soup Miner
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