Hi!
I got many multi_managers in my map. They all work OK the first round but every round after, they are inversed. (What I mean is that the first round, the sound is off by default (The way it's supposed to be) and in the other rounds, the sound is on by default). It does this also with trigger_hurt entities. I tried triggering my stuff at the beginning of the round but I don't know how!
What's wrong?
Thanks,
Tolarian