CS: Source FGD - Need help Created 19 years ago2005-05-11 21:46:35 UTC by esmajor esmajor

Created 19 years ago2005-05-11 21:46:35 UTC by esmajor esmajor

Posted 19 years ago2005-05-11 21:46:35 UTC Post #108963
Alright so I have an FGD I downloaded that has the point_camera, func_monitor, and info_camera_link classes in it.

I figured I would just add those class sets to my existing cstrike.fgd through notepad per seventh's suggestion.

What I come up with is NOTHING... I start hammer, and then suddenly the point ent's aren't there. When I go to REOPEN the fgd, I notice it isn;t there even though *I* added it into it prior to starting hammer.

What am I doing wrong?
Posted 19 years ago2005-05-12 10:19:23 UTC Post #109002
Steam may be overwriting the FGD - Modified exes or other things like FGDs automatically get replaced if modified it seems. Save it as cstrike1.fgd and see if it still works (Ie, use cstrike1.fgd over cstrike.fgd.)
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-05-12 11:39:46 UTC Post #109010
I hope my link to the fgd didn't wreck your computer :o
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-05-12 12:26:02 UTC Post #109021
Good point.

Also, perhaps you put in too many or too few of a divider, i.e. curly brackets or whatever the FGDs use for dividers.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-05-12 17:30:44 UTC Post #109092
Actually I ended up loading both FGD's into Hammer.

Seemed to have worked, but now the video's view is backwards (like mirror image)

The bunkers SHOULD be to the right, not the left.

Now I DO have 2 cams in the map, with func_monitor's pointing at each. Is there something I need to do to get them to work individually, cuz I think what is happening is I'm only able to look at 1 cam.
Posted 19 years ago2005-05-13 01:50:22 UTC Post #109130
Try flipping the monitor texture?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-05-13 02:53:56 UTC Post #109136
how?
Posted 19 years ago2005-05-13 11:50:18 UTC Post #109194
Same as ever, setting the x-scale to -(scalex)?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-05-13 13:52:28 UTC Post #109219
Or changing it's ToFace or ToWorld alignment, although that doesn't always work.
RabidMonkey RabidMonkeymapmapmapfapmap
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