breakable fence Created 19 years ago2005-05-12 11:07:32 UTC by cyanide cyanide

Created 19 years ago2005-05-12 11:07:32 UTC by cyanide cyanide

Posted 19 years ago2005-05-12 11:07:32 UTC Post #109005
the fence model:
models/props_wasteland/wood_fence01a.mdl

what entity does it have to be so that it works as either breakable , or chop into pieces breakable?
Posted 19 years ago2005-05-12 11:13:39 UTC Post #109007
Well Mate if you, have a look at the model list it is more than model. I think there are seperate pieces that need to be phys_constrained together. Remember to use a contstraint Manger or else it will all be screwed up and if your new, use the prop_phsy and give them each names.
Posted 19 years ago2005-05-12 12:44:25 UTC Post #109023
i made it a prop_physics and it works
(the other modles are sub-models which are created after the primary model breaks)
the only problem now it how the hell do i set its strength cos i want to make it invincible.
Posted 19 years ago2005-05-13 03:05:13 UTC Post #109138
Then Muck about with the amount of damage taken before brake put up to abot 5000. Sorry about the other models, I wasnt sure if they were gibs or not.
Posted 19 years ago2005-05-26 07:15:28 UTC Post #110978
?? u want to make it breakable yet, you don't want it to break?? :confused:
Posted 19 years ago2005-05-26 08:44:42 UTC Post #110983
I think he means physics!
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