How to play ball with dog? Created 18 years ago2005-05-16 04:10:02 UTC by neco666 neco666

Created 18 years ago2005-05-16 04:10:02 UTC by neco666 neco666

Posted 18 years ago2005-05-16 04:10:02 UTC Post #109696
Has anybody tried to make a map like the one in 'Black Mesa' ????
I would love to include the ball game with dog in a map.

Thanks in advance...........................
Posted 18 years ago2005-05-16 17:31:02 UTC Post #109821
thats hard stuff to do, look for a example map, if you can, I wouldnt know myself, sorry
Posted 18 years ago2005-05-17 02:52:25 UTC Post #109854
Im sure its all triggering and scripted stuff, if you look into it, im sure it wouldnt be hard to do.
Posted 18 years ago2005-05-17 09:59:26 UTC Post #109866
the thing with hammer is that everything is masked by fake complexity.. (if that makes sense). It's always hard to find what you're looking for but once you've got it..well.. you've got it. Man i love being weird :P
Posted 18 years ago2005-05-17 11:35:06 UTC Post #109877
Just decompile the map and see.
Habboi HabboiSticky White Love Glue
Posted 18 years ago2005-05-19 03:04:20 UTC Post #110073
Faked complexity, huh? Well, I unfortunately have to admit that my English obviously isn't good enough to understand. You have to be lenient with me. The only thing I can imagine is that your 'weird' answer tries to tell me that it's actually something rather simple.

So far I have triggered some I/O's and made DOG pickup the BALL (which is actually a friendly npc_rollermine). He also seems to start the CatchAndThrow behaviour but unfortunately the BALL doesn't move at all it remains right at the point where DOG's animated hand tries to throw again and again.

As far as compiling is concerned I have to say that I don't even know how I could find the original map file in the VALVE folder. There are only the the cache/manifest files which seem to have some relation to the said map. I thought that they are only related to sounds.
Listing all the maps in the console it's rather easy to find but where do those files reside???????????
Besides I haven't compiled anything so far perhaps there is someone who isn't that 'weird' who could send me the compiled file.

However thank you all for trying to help...............
Posted 18 years ago2005-05-19 10:29:45 UTC Post #110097
Ok the maps are in huge files that are packed tightly within your computer!

Mine are in:

C:Program FilesValveSteamSteamApps

You will see this:

http://img8.echo.cx/img8/5411/12yi1.jpg

These files contain what you are looking for, you will need gfcscape to open these type of files!

The maps for HL2 are in here:

http://img269.echo.cx/img269/2477/18xh.jpg

Use gfcscape to open this one and tell it to extract the map you want to the desktop e.g. if you want a Ravenholm map you must choose which one and right click, extract to desktop and presto.

Now to decompile .bsp which is wrong and you must NEVER steal other peoples work and the point of decompiling properly is to see how an effect is done.

Ok so if you agree with this go here:

http://www.geocities.com/cofrdrbob/

Download the latest decompiler and install etc.
Follow the instructions to decompile it because it is hard to explain but rather easier if you try it yourself!

Once you have a decompiled .vmf file open Hammer using the sdk and presto! Look at the bits that is used to make dog play ball and copy over ;)

Note that you can't steal any parts of the map and copy it over to yours because it will damage your map and make it not work!

Only models and entities can be copied safely and thats all you need!

Good luck I guess...
Habboi HabboiSticky White Love Glue
Posted 18 years ago2005-05-19 16:10:47 UTC Post #110158
Thank you very much Habboi for having taken the time to write such a detailed, step by step description. I can asure you that I do not intend to steal any parts of the said map. The only thing is that I hope to find an answer for my problem.

As soon as I found a solution I hope to post the map and/or tutorial in order to make it available for others, too.

Again, thank you very much.
Posted 18 years ago2005-05-19 16:25:42 UTC Post #110164
I congratulate you on your English, good sir.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-05-21 15:39:48 UTC Post #110446
Yes he speaks very well!
Habboi HabboiSticky White Love Glue
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