shoot a wall to open door Created 19 years ago2005-05-21 22:09:46 UTC by YODEL185 YODEL185

Created 19 years ago2005-05-21 22:09:46 UTC by YODEL185 YODEL185

Posted 19 years ago2005-05-21 22:09:46 UTC Post #110463
i wanted to figure out how to have a player shoot a wall and then a door opens. i got it to work once, but then it just stopped and i dont know why : . i tied the wall to a button_target and had that target a func_door. it says the two entities have unused keyvalues. i dont know how to make it work again or get rid of those two problems. thanks for any help!
Posted 19 years ago2005-05-21 23:13:03 UTC Post #110468
it shouldn't be a button_target, it should be a func_button. and it should have a 'shoot to open' value of some low number. and have the door in the target field.

that should explain it
Posted 19 years ago2005-05-22 01:22:48 UTC Post #110475
that works perfectly for me! it was such an easy fix too. thanks so much, gargantua! :D
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