the endless blue... Created 20 years ago2003-11-30 18:30:49 UTC by ministeve ministeve

Created 20 years ago2003-11-30 18:30:49 UTC by ministeve ministeve

Posted 20 years ago2003-11-30 18:30:49 UTC Post #6143
ive just made meself a nice cloud texture for my next map. problem. how do i make the blue stuff disappear? ive done all u usually do and ive given it a { at the start of its name, and the render mode changes the whole texture! ive tried with func_illusionary and func_walls, plz help!
Posted 20 years ago2003-11-30 18:56:40 UTC Post #6147
Is the blue in your texture absolute blue (hex value 0 0 255)?? That's the only thing I could think of at the moment.
Posted 20 years ago2003-11-30 19:02:20 UTC Post #6150
"render mode changes the whole texture"? even if you set it to SOLID and 255?
Posted 20 years ago2003-12-01 17:13:09 UTC Post #6258
ah. i was set as texture
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