map problems Created 19 years ago2005-06-29 08:07:13 UTC by Weeman Weeman

Created 19 years ago2005-06-29 08:07:13 UTC by Weeman Weeman

Posted 19 years ago2005-07-28 06:22:40 UTC Post #124071
thanks
:heart:
Posted 19 years ago2005-07-28 06:35:32 UTC Post #124074
i got a problem : when i try to compile a map and i am usin ZHLT.wad the compiler sais "ZHLT.wad"could not be loaded :cry: why
Posted 19 years ago2005-07-28 07:16:49 UTC Post #124076
is it in the Halflifevalve directory (the wad)
Posted 19 years ago2005-07-28 07:46:15 UTC Post #124081
yeh you may need to move your wad from zhlt compile tools folder to join the rest of the wads
38_98 38_98Lord
Posted 19 years ago2005-07-28 08:49:03 UTC Post #124101
It doesn't need to be in the HL directory, but you should definitely have everything HL-ish on the same drive. You don't, do you? ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-28 08:51:32 UTC Post #124104
nope thanks
:glad:
Posted 19 years ago2005-07-29 05:46:11 UTC Post #124352
last post for 2 weeks (going on hollyday) but i leave you with a problem....
this weapon looks perfect in hl model viewer but ingame is another problem
Posted 19 years ago2005-07-29 05:49:37 UTC Post #124353
where or how can i post a picture? :
Posted 19 years ago2005-07-29 06:16:09 UTC Post #124356
www.imageshack.us
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-29 06:29:35 UTC Post #124359
Posted 19 years ago2005-07-29 06:32:27 UTC Post #124361
What D'heck there is something wrong with the model,I think for I'm no modeler but I know that those sprites aren't set to additive! :o
Posted 19 years ago2005-07-29 06:33:55 UTC Post #124362
so it's a problem with the weapon not ny pc?

The dude that modeled the weapon said it's my machine that's the problem
Posted 19 years ago2005-07-29 06:49:45 UTC Post #124364
Does it heppen with the regular models? The weapons that come with the game! :|
Posted 19 years ago2005-08-24 05:42:25 UTC Post #129363
I'm back, so good to be back....Ok .. the regular weapons do not poses this things also i ecountered the same problem at the assasin's nv gogles(also a model that has been changed) , another dude said that i don't have "transparency.dll"?Any solutions? :(
Posted 19 years ago2005-08-24 06:03:44 UTC Post #129365
Simplest solution: upgrade to Steam.

Trickier solution: replace your sw.dll and hl.dll with the files here.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-08-25 01:05:39 UTC Post #129576
Elon...?! your not sending him MY tram levels. are you?
:lol:
Posted 19 years ago2005-08-25 05:50:50 UTC Post #129595
No I ment the train from my compo entery! :)
Posted 19 years ago2005-08-29 06:55:05 UTC Post #130617
Hey youre more than welcome to take a look on my map :lol: , any sugestions are welcome, also the map does not have to be this short.I lack some imagination so i ask for all of your help

like elon said "i like pimpi'n my maps" http://www.twhl.co.za/mapvault_map.php?id=3351 :D have fun :glad:
Posted 19 years ago2005-08-29 07:46:06 UTC Post #130635
I also have another question: how do i get a grunt to shot scientists and barneys.Here is what i wahnt to do.... remeber the room i hl1 where barney stay at the desk and sys something......bla bla... the scene resembles,but i whant that from the same door that you entered some grunts apear and start shooting.I tried this scene in a test map but the grunts enter the room and stand still or, they do not perform the scrips at all.They just sit and skip all the scripts and execute the last one without moving at all.(also must add that the player is not around) :
Posted 19 years ago2005-08-29 07:51:29 UTC Post #130636
You probebly targeted them all in the same time! :| Post the map! :
Posted 19 years ago2005-08-29 07:54:34 UTC Post #130637
no they are scripted_squence, thy target themself one after the other :tired:
Posted 19 years ago2005-08-29 08:22:04 UTC Post #130641
Try giving them a higher delay! :
Posted 19 years ago2005-08-29 08:44:06 UTC Post #130648
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