Face Poser Created 19 years ago2005-07-07 08:14:04 UTC by AJ AJ

Created 19 years ago2005-07-07 08:14:04 UTC by AJ AJ

Posted 19 years ago2005-07-07 08:14:04 UTC Post #119365
This is copied from the SnarkPit. I've had no help there, after two days of no responses.

Ok, I've made a little Faceposer scene. All it has is an NPC opening his eyes slowly, as if waking up. The scene appears fine in Faceposer (all I've done is setup an actor ("ant") and added a flex animation for the eyes.

I've setup the logic_cheoreograph_scene, specified the scene file and added the npc_citizen with the name of "ant" (as specified by the tutorial on HL2World). However, when I trigger it in-game, the scene doesn't occur.

What am I missing? Is it something within Faceposer or Hammer? There isn't a lot of documentation on this (read: good documentation) so it's been rather difficult trying to to figure it out.
AJ AJGlorious Overlord
Posted 19 years ago2005-07-07 08:40:47 UTC Post #119376
Check thisexample map out, maybe it'll help? :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-07-07 10:54:50 UTC Post #119410
make sure the npc your using is the same as the npc in faceposer, each scene is designed for a certain model
Posted 19 years ago2005-07-07 22:21:25 UTC Post #119552
Already done that Snpbond. I'm using the male07 model in the Group01 folder. The naming conventions are also the same (the actor's name is ant, and the NPC's is ant as well).

Daubster: I'll take a look at that tutorial, thanks.
AJ AJGlorious Overlord
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