AllocBlock: Full Created 18 years ago2005-08-03 15:11:07 UTC by The fox The fox

Created 18 years ago2005-08-03 15:11:07 UTC by The fox The fox

Posted 18 years ago2005-08-03 15:11:07 UTC Post #125734
so i updated my map abit just now it compiled fine but when i get ingame it crashes on loading bar and gives me

Fatal Error
AllocBlock: Full what can the problem be? i really need help im almost finished with this map please help me :cry:
Posted 18 years ago2005-08-03 15:20:46 UTC Post #125736
Look in here! ;) It's in the memory section!! :)
Posted 18 years ago2005-08-03 15:27:16 UTC Post #125737
ok ill look what happens if i take out some things on my map and so i hope itll work :/
Posted 18 years ago2005-08-03 15:31:53 UTC Post #125739
increase your SwapFile size :D :D
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 18 years ago2005-08-03 15:35:25 UTC Post #125741
what is SwapFile? o:
Posted 18 years ago2005-08-03 15:42:23 UTC Post #125742
ok i fixed the main bug but now i have another +.+ my lights that i have putted in my map which is texture lights dont light the roof like they did before....why? the roof is now pitch black while under it is lighted
Posted 18 years ago2005-08-03 16:00:45 UTC Post #125744
Has your lights.rad file changed?
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 18 years ago2005-08-03 16:02:42 UTC Post #125745
no it hasnt been changed seeing as the texture light still lights under itself but not over but ill go and check it to be sure [EDIT] as i thought nothing has changed [EDIT2] ah ive camed up with a solution to the problem thanks for the help all
Posted 18 years ago2005-08-03 16:50:09 UTC Post #125747
Do you have brushes with very high scales? Like:

X: 0.10
Y: 0.10
The Mad Carrot The Mad CarrotMad Carrot
Posted 18 years ago2005-08-03 17:23:07 UTC Post #125755
i thought i had fixed the texture light problem but no no it doesnt work >.< any other thoughts? i havent changed anything on the texture that the light texture is on i havent changed lights.rad and i havent changed the light texture in any way
Posted 18 years ago2005-08-03 17:23:15 UTC Post #125756
these are very little scales :) high would be 20 or something. i think :)
Posted 18 years ago2005-08-03 19:49:40 UTC Post #125770
10 is the maximum scale. :lol:
Posted 18 years ago2005-08-03 20:14:51 UTC Post #125771
ok i got it fixed by putting normal light entitys under the light texture now it looks good
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