Upside down ents. Created 20 years ago2003-12-09 09:53:38 UTC by Vassy Vassy

Created 20 years ago2003-12-09 09:53:38 UTC by Vassy Vassy

Posted 20 years ago2003-12-09 09:53:38 UTC Post #7026
How do I flip an entity like a scientist or gman upside down? Like they did in the Blue Shift lab? I fixed my fuzzy screen problem btw: I created a fuzzy screen sprite myself!
Posted 20 years ago2003-12-09 11:55:04 UTC Post #7037
I bet thas there are new entities, I?m almost sure... Some like monster_scientist_upsidedown as picth yaw roll will surely fail.
Posted 20 years ago2003-12-09 13:07:49 UTC Post #7041
try monster_scientist with teh compass angle to up :)
Posted 20 years ago2003-12-09 13:10:57 UTC Post #7043
Um, what are you talking about marlborometal? Monster_scientist_upsidedown? Not in the bshift FGD! And anyway, I think it is something with the angles. I'd like upside down scripted_sequences as well though. I'll try what you said, zombieloffe.
Posted 20 years ago2003-12-09 18:04:07 UTC Post #7077
I gave you links before vassy... Spirit does this, and so does hl, with the aid of PYR (Pich Yaw Roll) set it to 0 180 180 to turn the sci upside down...
Posted 20 years ago2003-12-09 20:36:50 UTC Post #7089
So I?m wrong... And I said that the yaw won?t work...
Posted 20 years ago2003-12-10 08:24:53 UTC Post #7118
See i was almost right! i didnt know u could actually turn entities up-side-down and make them work...
Posted 20 years ago2003-12-10 14:14:40 UTC Post #7148
0 180 180? OK, thanks very much! I tried changing them individually without much luck. Ah, now I can create good reflective floors!
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