Scorpion Tank Created 19 years ago2005-09-04 09:56:58 UTC by mustang67 mustang67

Created 19 years ago2005-09-04 09:56:58 UTC by mustang67 mustang67

Posted 19 years ago2005-09-04 09:56:58 UTC Post #132323
http://twhl.co.za/mapvault_map.php?id=3152

i made this a while back and someone claimed it usless but i took Sacos advice and tied it to a func_tankmortor. the tank can be used after the piolt is killed but the problem is that when its active the turret tracks the player but only shoots if you stand still for a while how do I make it fire even if it misses?
Posted 19 years ago2005-09-04 09:59:30 UTC Post #132326
At first i thought it was the Scorpion Tank from Command & Conquer: Generals. But it isn't :)

Looks really nice though. ;)
Posted 19 years ago2005-09-04 10:04:06 UTC Post #132327
firing presistence (or whatever its called) is probably what you want. But i don't think there is anything else. And i don't think fire presistence will work either.
38_98 38_98Lord
Posted 19 years ago2005-09-04 11:11:21 UTC Post #132341
You probebly ticked the 'only direct' flag! Untick it. ;)
Posted 19 years ago2005-09-08 12:41:31 UTC Post #133218
go mustang67 :nuts:
Posted 19 years ago2005-09-10 22:15:59 UTC Post #133884
when im finally satasfied with the tank Ill start work on a warthog LRV

all three types (gauss, anti air, and the "removed from the final game" rocket)
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