Boolean switches Created 20 years ago2003-12-15 23:58:44 UTC by rIKmAN rIKmAN

Created 20 years ago2003-12-15 23:58:44 UTC by rIKmAN rIKmAN

Posted 20 years ago2003-12-15 23:58:44 UTC Post #7927
Are there any boolean switches within WorldCraft?

Say if I place a car and don`t want it to appear until a certain NPC is killed, can I set a boolean on the car so that it doesn`t appear until then?

is there any way to do this without actually coding.
eg. Using the entities in the editor.
Posted 20 years ago2003-12-16 00:45:18 UTC Post #7931
whats a boolean?
Posted 20 years ago2003-12-16 04:18:56 UTC Post #7934
If the car is brush-based, make it a func_wall_toggle, "start invisible" or whatever. On the monster, set "TriggerTarget" to the car's name, and "Trigger Condition" to "Death".
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-16 07:17:13 UTC Post #7944
Yeah, that is.
Posted 20 years ago2003-12-16 09:13:49 UTC Post #7953
Or you can use trigger_relays
Posted 20 years ago2003-12-16 12:27:46 UTC Post #7969
Booleans are a simple way of setting something to "on/off" "true/false", basically a simple logic check.

I`ll try ur advice out Seventh_Mokey - cheers :)
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