damn_vis Created 18 years ago2005-11-28 01:08:25 UTC by simehong2000 simehong2000

Created 18 years ago2005-11-28 01:08:25 UTC by simehong2000 simehong2000

Posted 18 years ago2005-11-28 01:08:25 UTC Post #149530
look at this console:
(This before active vis)
** Executing...
** Command: Change Directory
** Parameters: E:Sierra

** Executing...
** Command: Copy File
** Parameters: "E:SierraCounter-Strikevalvemapsxde_chiapas.map" "E:SierraCounter-Strikevalvemapsxde_chiapas.map"

** Executing...
** Command: E:Worldcraftqcsg.exe
** Parameters: "E:SierraCounter-Strikevalvemapsxde_chiapas"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering E:SierraCounter-Strikevalvemapsxde_chiapas.map
CreateBrush: 0...1...2...3...4...5...6...7...8...9... (7)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (9)
Using WAD File: sierracounter-strikevalvehalflife.wad
Using WAD File: sierracounter-strikecstrikedecals.wad
Using WAD File: sierracounter-strikevalvesimehong.wad
Using WAD File: sierracounter-strikecstrikede_aztec.wad
Using WAD File: sierracounter-strikecstrikede_volare.wad
Using WAD File: sierracounter-strikecstrikede_airstrip.wad
added 15 additional animating textures.
26 seconds elapsed

** Executing...
** Command: E:Worldcraftqbsp2.exe
** Parameters: "E:SierraCounter-Strikevalvemapsxde_chiapas"

qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --
writing E:SierraCounter-Strikevalvemapsxde_chiapas.prt
83 seconds elapsed

** Executing...
** Command: E:Worldcraftqrad.exe
** Parameters: "E:SierraCounter-Strikevalvemapsxde_chiapas"

qrad.exe v 1.5 (Apr 6 2000)
--- Radiosity --
1 threads
[Reading texlights from 'E:Worldcraftlights.rad']
[1 texlights parsed from 'E:Worldcraftlights.rad']

No vis information, direct lighting only.
9625 faces
525356 square feet [75651392.00 square inches]
42043 patches after subdivision
23 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9... (101)
FinalLightFace: 0...1...2...3...4...5...6...7...8...9... (4)

Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 146/400 9344/25600 (36.5)
planes 12032/32767 240640/655340 (36.7)
vertexes 13083/65535 156996/786420 (20.0)
nodes 4935/32767 118440/786408 (15.1)
texinfos 736/8192 29440/327680 ( 9.0)
faces 9625/65535 192500/1310700 (14.7)
clipnodes 17729/32767 141832/262136 (54.1)
leaves 3010/8192 84280/229376 (36.7)
marksurfaces 11749/65535 23498/131070 (17.9)
surfedges 45426/512000 181704/2048000 ( 8.9)
edges 23776/256000 95104/1024000 ( 9.3)
texdata [variable] 2468/2097152 ( 0.1)
lightdata [variable] 1460799/2097152 (69.7)
visdata [variable] 0/2097152 ( 0.0)
entdata [variable] 48797/131072 (37.2)

Total BSP file data space used: 2785842 bytes

119 seconds elapsed

(this after active vis)
** Executing...
** Command: Change Directory
** Parameters: E:Sierra

** Executing...
** Command: Copy File
** Parameters: "E:SierraCounter-Strikevalvemapsxde_chiapas.map" "E:SierraCounter-Strikevalvemapsxde_chiapas.map"

** Executing...
** Command: E:Worldcraftqcsg.exe
** Parameters: "E:SierraCounter-Strikevalvemapsxde_chiapas"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering E:SierraCounter-Strikevalvemapsxde_chiapas.map
CreateBrush: 0...1...2...3...4...5...6...7...8...9... (8)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (9)
Using WAD File: sierracounter-strikevalvehalflife.wad
Using WAD File: sierracounter-strikecstrikedecals.wad
Using WAD File: sierracounter-strikevalvesimehong.wad
Using WAD File: sierracounter-strikecstrikede_aztec.wad
Using WAD File: sierracounter-strikecstrikede_volare.wad
Using WAD File: sierracounter-strikecstrikede_airstrip.wad
added 15 additional animating textures.
19 seconds elapsed

** Executing...
** Command: E:Worldcraftqbsp2.exe
** Parameters: "E:SierraCounter-Strikevalvemapsxde_chiapas"

qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --
writing E:SierraCounter-Strikevalvemapsxde_chiapas.prt
26 seconds elapsed

** Executing...
** Command: E:Worldcraftvis.exe
** Parameters: -fast "E:SierraCounter-Strikevalvemapsxde_chiapas"

vis.exe v1.3 (Dec 30 1998)
-- vis --
fastvis = true
1 thread(s)
2004 portalleafs
6294 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9... (18)
WARNING: Leaf portals saw into leafWARNING: Leaf portals saw into leafWARNING: Leaf portals saw into leafWARNING: Leaf portals saw into leafWARNING: Leaf portals saw into leafWARNING: Leaf portals saw into leafaverage leafs visible: 809
visdatasize:318192 compressed from 503004
20.0 seconds elapsed

(I have error whit the vis, look "WARNING: Leaf portals saw into leafWARNING: Leaf portals saw into ....")

What I should to do??
Posted 18 years ago2005-11-28 03:39:07 UTC Post #149540
Look at Leak-Free on the Links page.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-11-28 16:07:27 UTC Post #149616
Clicky Also change to zoner Hl compiling tools they are much better then quake's ones. ;)
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