de_tombstones_v2

Counter-Strike CS
de_tombstones_v2 by PaYn3
Posted 20 years ago2004-05-06 04:27:26 UTC • Completed • Counter-Strike
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Name
de_tombstones_v2
By
PaYn3 PaYn3
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
20 years ago2004-05-06 04:27:26 UTC
Updated
20 years ago2004-05-06 04:32:16 UTC
Views
3719
Downloads
749
Comments
10
Rating
4.00 (1)
Reviews
0
full star full star full star full star empty star Download (2.52mb)

Well this is my 3rd map made for Counter-Strike 1.6

10 Comments

Commented 20 years ago2004-05-06 11:34:52 UTC Comment #1809
There was a new update later today.. those who dont have the text file changes.txt were it says: de_tombstones 1.2 should download the map again. thats all for now
Commented 20 years ago2004-05-06 17:33:58 UTC Comment #1811
I tested it earlier today with 3 players.
Con's
- Repetetive (in general)
- Seperated bomb-spots
- too dark
Pro's
+ Great architecture
+ aswell as texturing
+ A real map (not bloody aim_ or fy_)
+ Bigness

Overall score: 4 starries

Keep up the good work.
Commented 20 years ago2004-05-06 17:41:22 UTC Comment #1813
Well it is dark but thats the meaning of the whole map, I tried to make it look like almost night, giving the little creepy feeling ;)
Commented 20 years ago2004-05-06 17:59:09 UTC Comment #1814
but cs is more suited ofr day light maps.
ore at least well lighten.
mods like the specialist would do great in dark ore day of defeat
Commented 20 years ago2004-05-06 20:31:21 UTC Comment #1816
well, most of the cs players inreases their gamma.. like I do when I play... so..
Commented 20 years ago2004-05-06 20:59:43 UTC Comment #1817
I think it looks great man! It's actually not as dark as PaYn3 is trying to make it sound. It looks great like that, just elave it alone. ***
Commented 20 years ago2004-05-07 07:28:06 UTC Comment #1818
nice
Commented 20 years ago2004-05-08 10:35:38 UTC Comment #1823
map looks fine, nice textures, lightning. but r_speeds are to high!. at first bomb site wpoly reaches 1800!, and at the second about 1400. allover the map it keeps about 800-900. it is to hihg for my computer. (PIII 866Mhz GForce2MX)
Commented 20 years ago2004-05-08 10:59:52 UTC Comment #1824
Well, check the r_speed on de_aztec in 1.6 and compare..
Commented 12 years ago2012-02-24 19:20:42 UTC Comment #19805
Link is down. We really need a reliable host in this world. :)

EDIT: Found a mirror for it here http://user.tninet.se/~miw676n/de_tombstones_v2.rar

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