de_dustynight

Counter-Strike CS
de_dustynight by Lekta
Posted 20 years ago2004-05-20 20:23:02 UTC • Unfinished • Counter-Strike
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Name
de_dustynight
By
Lekta Lekta
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Unfinished
Included
BSP
Created
20 years ago2004-05-20 20:23:02 UTC
Updated
20 years ago2004-05-24 09:05:06 UTC
Views
1612
Downloads
762
Comments
6
Download (Hosted Externally)

I know the dust theme has been used over and over, but i've yet to see a well balanced, night-time dust map. Give it a go and tell me what you think. Thanks.

I guess the map is finished, but should you guys have any tips or can point out any obvious flaws i'll go back and edit. thnaks

/edit. Ok, i've recompiled the map so the only .wad it should ask for is the one in the .zip file. There is a little extra lighting still to add, but essentially it is finished. If a few people could get together (inc. me) to test that would wonderful. ;)

6 Comments

Commented 20 years ago2004-05-21 07:59:36 UTC Comment #1960
I can't give any comments on this map simply because you didn't include the .wad files with the map...
Commented 20 years ago2004-05-21 08:44:08 UTC Comment #1961
Yeah i've just posted a message in the forum, it asks for mattc.wad, but i didn't use it, any ideas why it is asking for this wad?
Commented 20 years ago2004-05-21 13:13:13 UTC Comment #1966
Because it was loaded into Hammer at the time of compiling?
Commented 20 years ago2004-05-22 09:31:47 UTC Comment #1977
Because you used more than 8 texture files?
Commented 20 years ago2004-05-22 15:28:53 UTC Comment #1997
OK, i've been away from my PC for a couple of days, but when I have a spare moment i'll recompile without the extra (unneeded) textures. ;)
Commented 19 years ago2004-12-20 10:15:09 UTC Comment #5382
where is the old dust version of this map? can u give link?

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