ENIGMA 7

Half-Life: Deathmatch HLDM
ENIGMA 7 by Jackar
Posted 20 years ago2003-09-02 04:16:41 UTC • Completed • Half-Life: Deathmatch
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Name
ENIGMA 7
By
Jackar Jackar
Type
Map
Engine
Goldsource
Game
Half-Life: Deathmatch
Category
Completed
Included
BSP
Created
20 years ago2003-09-02 04:16:41 UTC
Updated
3 years ago2020-12-08 07:37:14 UTC
Views
6507
Downloads
1724
Comments
22
Rating
4.33 (3)
Reviews
0
full star full star full star full star half star Download (1.15mb)

This is HLDM map for 4-8 players. More info and pictures at:
http://thelambda.d2.cz/enigma7/

22 Comments

Commented 20 years ago2003-09-02 14:47:33 UTC Comment #147
Nice custom texures! Marvellous brushwork, lots of work and it shows. You'll prolly want to make the pipe-pit deeper as I could easily see the bottom :)
The brushwork is an example for us all :)
Lighting's slightly bland. Five stars, though.
Commented 20 years ago2003-09-03 10:14:05 UTC Comment #151
Thanks. But small detail: Most of the textures are from original HalfLife ! Check out c2a4 texture set... And about that pit - I wanted to stay at 800 r_speeds, so I couldn`t make it so deep... But its really weird to see the bottom :)
Commented 20 years ago2003-09-03 12:21:28 UTC Comment #152
looks gud from tha screen shot
Commented 20 years ago2003-09-04 11:09:50 UTC Comment #156
i agree with 7th opinion nad this map caught my atention when i was looking at the new maps and jakar keep goign like this and iam delighted to see new maps from you looks a nice map for a lan party. and howmany costum textures are in it???
Commented 20 years ago2003-09-08 07:48:40 UTC Comment #173
Bloomin' amazing. Amazing brushwork, cool custom textures, this map has it all. Well, except a single player. That'd be good. Still, this map is amazing, and I'm giving it a 5. :)
Commented 20 years ago2003-09-17 15:40:56 UTC Comment #231
Thanks guyz. I am thinking about porting all my deathMatch maps to one SinglePlayer :).

And custom textures - computers are from DeusEx and grates from Natural Selection.
Commented 20 years ago2003-09-20 01:52:24 UTC Comment #235
Once again a brilliant example of atmosphere and good use of texture and lighting. Well built.
Well done.
Commented 20 years ago2003-09-21 01:28:58 UTC Comment #240
Well done :)
Commented 20 years ago2003-09-21 01:29:19 UTC Comment #241
I'd like to see the SP...
Commented 20 years ago2003-09-21 01:34:07 UTC Comment #242
Nice site, too - why not post Intake?
Commented 20 years ago2003-09-23 16:32:55 UTC Comment #247
Intake - I have to wait some time, cos people aren`t ready for THAT beaty and architecture :)
Commented 20 years ago2003-10-02 17:24:44 UTC Comment #287
lol
Commented 20 years ago2003-10-04 05:00:31 UTC Comment #292
C'est tres amazing!
Commented 20 years ago2003-10-11 17:44:54 UTC Comment #309
Very well done...JACK! hehe, I've discovered the secret room.
Am I the first?
Commented 20 years ago2003-10-19 16:27:11 UTC Comment #337
I dont think so :). It is easy to find... In most cases, you`ll find it in firefight ... BTW: be prepared for INTAKE, release in one week !
Commented 20 years ago2003-10-22 07:52:07 UTC Comment #347
WEEE...!!!
Commented 20 years ago2003-10-23 17:14:42 UTC Comment #357
This i gotta see...=)
Commented 18 years ago2005-04-26 00:29:40 UTC Comment #7008
Nice texturing and good flowing layout.
Commented 18 years ago2005-11-06 20:17:54 UTC Comment #9750
download no workie
Commented 18 years ago2006-02-02 02:30:42 UTC Comment #10772
Awesome DM map
Commented 15 years ago2008-05-26 18:57:24 UTC Comment #16675
Lots of tripmines = dead Srry.
Commented 14 years ago2010-04-13 08:03:43 UTC Comment #18108
Good work.
Nice texturing.
Gameplay is a bit dull with only hallways at hand mostly.

Played it years ago on the server, good times.

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