Commented 21 years ago2003-09-11 05:10:41 UTCComment #194
OK...I haven't downloaded a file from the Vault for a while because of 'puter problems, but was surprised to look at the included textures in this map. This was prompted by a question in the Rain tutorial forum. You have included 15 .wad files and rain.wad. But the map doesn't use anywhere near that amount. Also your readme should have credited TorQue[MoD] for the rain texture, because it was called up by the .bsp even though it doesn't seem to have been used. When you compile future maps, try to limit the amount of textures you have selected in the Textures Tab to the actual textures you have used, while your at it.. have a read of the Custom Textures tutorial as that explains the way you can include textures into your bsp so that people who play them don't have to go looking for the .wad files Other than that, it looks Ok...
Commented 21 years ago2003-09-13 01:32:03 UTCComment #215
OOPS! I forgot about the texture list. I already knew that. Also, I already know how to -wadinclude in the bsp. I used it in my other map de_freight for the rain texture. My bad.
Commented 21 years ago2003-09-22 07:46:25 UTCComment #244
im sorry, but ripping off an allready bad map and barely improving on it ?!?! even if u are a beginner, publishing maps like this is just making more of the actual "talented" mappers go unnoticed... shame on fy authors
Commented 21 years ago2003-09-27 17:37:59 UTCComment #253
not to be ugly ore something but i looks like a other ripoff from iceworld. maby its good maby not but there msut be around 20 iceworlds i think so might be time for something new
Commented 21 years ago2003-09-28 05:16:21 UTCComment #256
Hey, don't let discourage you, man. The map is great, I have collection of fy_iceworld maps and the only one I liked better is fy_iceworld2k. Keep on the good work!
Keep it up, most people start with fy_maps
When you compile future maps, try to limit the amount of textures you have selected in the Textures Tab to the actual textures you have used, while your at it.. have a read of the Custom Textures tutorial as that explains the way you can include textures into your bsp so that people who play them don't have to go looking for the .wad files
Other than that, it looks Ok...