de_aquarium

Counter-Strike CS
de_aquarium by adnan
Posted 20 years ago2004-07-20 12:45:54 UTC • Problems • Counter-Strike
Loading...
Screenshot Thumbnail
Name
de_aquarium
By
adnan adnan
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Problems
Included
RMF/VMF
Created
20 years ago2004-07-20 12:45:54 UTC
Updated
20 years ago2004-07-20 12:45:54 UTC
Views
1652
Downloads
546
Comments
1
Download

i dont know what i did wrong..im a n00b 2 map making. heres what it says but i cant seem to fix it:

BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...Malformed face (994) normal @
(356.00, 180.00, 56.00)
(356.00, 180.00, 55.00)
(356.00, 38.00, 55.00)
(356.00, 38.00, 56.00)
Error: Malformed face normal
Description: The texture alignment of a visible face is unusable
Howto Fix: If using Worldcraft, do a check for problems and fix any occurences of 'Texture axis perpindicular to face'

when i check for problems it says this though:

Solid Entity (func wall) is empty: This solid-entity contains no solids. Fixing the error deletes the entity.

I click fix but when I go there again its still there. Can someone help?

Also by the way can someone tell me the best way to make large amounts of func_water?

1 Comment

Commented 20 years ago2004-07-20 13:13:26 UTC Comment #2803
those are 2 different issues

1. the compiling error: goto the grid coordinates 356, 180, 56 then delete and carefully remake the brush thats there. do the same thing for the other set of coordinates unless its the same brush.

2. Solid Entity (func wall) is empty:
check map for problems, goto error, close map problems window, rt click grid, delete.

look here for all compiling problems: https://www.slackiller.com/tommy14/errors.htm

You must log in to post a comment. You can login or register a new account.