Map made by HaXoR (now known as HaX^).
Ok well heres my map. I'm a beginner, but I like to start big, so I made a big map. My map is going to be an aim map.
An aim map is a CS map that tends to have no goal exept kill the enemy by using skill. There is no Bombsite, nor Hostages,
nor do you have to escape. It's a map where you cannot buy your weapons (hence no buyzone) but you pickup your weapons from
the floor.So far I'd say I completed 5% of my map objective, and I'm already Stuck. Take it easy though because this is my
first, and I want it to be special :). Feel Free to give any advice possible. I'll tell you the most I know for you to he
lp me
So I Started developping this map.I gotta say I've always found the leaks, but for some reason now I can not find the ones
that are on it now, and thats what your here for(and also to gimme advice). If you gimme some great advice, then maybe we
can become friends one day, who knows. OK! Lets get serious.
Heres your dirty job:
-Fix Mah Dirteh leaks.
-Anything you judge necessary to fix,fix it. I'm a newb remember, so yoll have to show me sum trix
-Advice?(Optional :D)
I really appreciate your help and your time, and I hope you will be able to help me. If you dont feel like fixing this
piece o junk, dont
as I said I just wanted it to be special, but who doesnt...
Regards,
HaX^
Map History
Beta 0.2
-Most of the Brushes were crossing each other (FIXED, Result: Less Brushes Cross Between each other)
-the ladder and rail textures werent looking right (FIXED,Result: Prettier Ladder and Rail Texture Appliences)
-3 of the 4 Brushes on top of both of the tunnel ends were missing (FIXED,Result:All The Brushes are texturized and looks prettier)
-Some Brushes were too many(FIXED,Result: The Walls are made of less brushes)
-Some Leaks on the Map(NOT FIXED!!!! Please Help, I tried leakmarker, pointfile, giant Cube around the whole map
)
Thanks to hefsys from TWHL for helping me fix the crossing brushes
It won't take you long if you look at the tutorials on this site or elsewhere. Have you looked at the beginner tutorials?
And you shouldn't start with such a big map for a first map, you should start with something small & work your way up. You could even make lots of little maps & join them to make a big one so you can find errors more easily or cordon a big map.
I'll give you what I've done but I haven't fixed the leaks; the brushwork is quite awful I must say & until you map clean it will be almost impossible to find the leaks.
And I also tried to have a uniform wall depth of 4 units for the main walls so that it will be easier to find stuff that's astray.
Final note: you should concentrate on mapping precisely & neatly before you worry about leaks because the neatly you map, the less leaks you have to fix.