My entry for Build a Machine. Credits etc. in the readme. Enjoy, and if you aren't happy with the quality of your scientists, use the quality control function of the machine (The button labelled "KILL").
Commented 20 years ago2004-07-27 16:56:24 UTCComment #2968
4 stars, i acidentaly pressed 5 once so i rated it again, sorry for that.
-bruswork=3star. it is ok but not really great. but it is not bad neither. -lightning=4 star. it shows the enviroment of the lab and makes you think your in a real lab. -gameplay=5 star. of all maps submited for the compo this is definatly the one who is the funniest. let the scientist talk against eachother and then squahs one>). so overall its a 4 star.
also the machine fits in the enviroment the most as the target of the compo was. and it is a very orignal map. but maby you should have made the machine produce hundreds of scientist in stead of 8 and then reset again.
Commented 20 years ago2004-07-27 21:49:29 UTCComment #2985
Here's my review:
Gameplay: 5 Stars - It's incredibly fun! Entity use: 5 - Those lasers are amazing. Brushwork use: 3 - The brushwork is a bit simple. Overall: 13/15 - A fun map, shame about the lack of brush detail though.
Commented 20 years ago2004-07-28 13:29:57 UTCComment #3013
I'm not much of a brushwork person...I've never really focused on brushwork for competitions. Nice to know that people enjoyed it. The reason I limited it to 5 scientists at a time is because they sometimes got stuck if several were there at once. That conveyor was harder to make than I expected...
Commented 20 years ago2004-07-29 06:23:01 UTCComment #3033
Ooh. 5 stars. I know the brushwork sucks, but I hardly ever bother with brushwork for compos...the priority is to get it to do what the compo says it should do. I improve brushwork if I have time.
Commented 20 years ago2004-07-30 15:46:56 UTCComment #3069
No, it was my compo entry...it didn't beat Seventh. I did enter it though. Seventh's was amazing...the moment I played it, I knew I was doomed. Oh well. Maybe next time
Commented 20 years ago2004-07-31 18:06:57 UTCComment #3100
No, it wasn't mentioned due to lack of time, and space on the results page. I emailed Andy, and he definitely got it. He said he liked it, but it didn't place.
Commented 20 years ago2004-08-06 09:57:10 UTCComment #3188
wtf how'd this not get a place in the trophys....the 2nd and 3rd place maps looked nooby and had big bugs (like not all buttons had to be pressed on one). This one should of at least got a medal...this is an injustice :S :D:D
-bruswork=3star. it is ok but not really great. but it is not bad neither.
-lightning=4 star. it shows the enviroment of the lab and makes you think your in a real lab.
-gameplay=5 star. of all maps submited for the compo this is definatly the one who is the funniest. let the scientist talk against eachother and then squahs one>).
so overall its a 4 star.
also the machine fits in the enviroment the most as the target of the compo was. and it is a very orignal map. but maby you should have made the machine produce hundreds of scientist in stead of 8 and then reset again.
+Cool effects
+Kill button was needed!
+Good conveyer belts
+-Ok textures
5/5 stars!
Gameplay: 5 Stars - It's incredibly fun!
Entity use: 5 - Those lasers are amazing.
Brushwork use: 3 - The brushwork is a bit simple.
Overall: 13/15 - A fun map, shame about the lack of brush detail though.
+Liked The Teleportation thingie
+KILL BUTTON!! CRUSH THEM SCI'S!
+CONVEYER BELTS, SLIP & SLIDIE SCI'S!
BAD THINGS:
-BrushWork.
I give it a 4 1/2. but since there is no 4 1/2 stars,
i give it 5.
-1/2 a star for no screams of agony from the scientists
-1/2 a star for YOU screaming at me to rate/comment!
anyway its great and i bet you probably would have beat seventh.
:D:D