Scrolling terrain (Deleted Scenes)

CS: Condition Zero CZ
Scrolling terrain (Deleted Scenes) by mik
Posted 20 years ago2004-08-12 03:49:31 UTC • Problems • CS: Condition Zero
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Name
Scrolling terrain (Deleted Scenes)
By
mik mik
Type
Map
Engine
Goldsource
Game
CS: Condition Zero
Category
Problems
Included
RMF/VMF
Created
20 years ago2004-08-12 03:49:31 UTC
Updated
20 years ago2004-08-12 03:52:47 UTC
Views
1484
Downloads
557
Comments
2
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This is a map i'm making for CZ:Deleted Scenes.
The map will be a mission like the Train level in Soldier of Fortune 1, or SC:Pandora Tomorrow.
Basically there is a train (not made) running; but in reality the train will be the static part of the map, and the terrain is scrolling around it.
I have divided the terrain into 7 func_trains; there are 8 path_corner. All the terrain pieces have the same name, but a diffrent start point; when they're triggered they start moving. Here is the problem. Some pieces wait at the last path_corner, and some others, when reached the last (the 8th) path_c

2 Comments

Commented 20 years ago2004-08-14 01:30:26 UTC Comment #3327
Well, its kinda hard to understand what ur saying :/
Commented 20 years ago2004-08-17 03:24:26 UTC Comment #3381
I know. This is why i have posted the problem also on the forum. But now is resolved.

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