Security Camera

Half-Life HL
Security Camera by BJ
Posted 20 years ago2004-08-20 17:56:52 UTC • Examples • Half-Life
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Name
Security Camera
By
BJ BJ
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
20 years ago2004-08-20 17:56:52 UTC
Updated
20 years ago2004-08-26 04:35:34 UTC
Views
5656
Downloads
1366
Comments
3
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This map has a security "console" that will cycle forward through 3 cameras with a single button.

No attempt at texturing. Just demonstrating the logic.

3 Comments

Commented 20 years ago2004-08-21 04:02:24 UTC Comment #3481
Interesting! A very clever idea, and the entity setups are spot-on. Good usage of the env_global and multisources.
Commented 20 years ago2004-08-21 09:11:49 UTC Comment #3486
Thanks much. I have to give much credit to Patrick Canne in a VERC tutorial for the primary setup. I added the idea of sequencing cameras and the info_targets. Next rev gets backward and repeat sequences.
Commented 19 years ago2005-03-14 19:01:05 UTC Comment #6270
could you make one with a moving camera please!

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