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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_perthowned
by
Silvertongue
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SubCompo entry
Vault
View Vault Item
HL
SubCompo entry by
PTS
Posted
20 years ago
2004-10-25 08:34:25 UTC
• Unfinished • Half-Life
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Name
SubCompo entry
By
PTS
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Unfinished
Included
BSP, RMF/VMF
Created
20 years ago
2004-10-25 08:34:25 UTC
Updated
20 years ago
2004-10-25 10:17:58 UTC
Views
1913
Downloads
639
Comments
8
License: All Rights Reserved
Download
My entry for the subcompo. It's nothing special, just a timekiller.
*Made some minor changes and removed the crappy wad file
8 Comments
mulleboy
Commented
20 years ago
2004-10-25 09:18:13 UTC
Comment #4732
wow. Strong contents
rowleybob
Commented
20 years ago
2004-10-25 09:30:17 UTC
Comment #4733
Looks cool in hammer, but I can't run it in half-life. In 1.5 I get some weird opengl error, and in steam it asks for a wad called pts_carryl something-or-other.
rowleybob
Commented
20 years ago
2004-10-25 09:35:24 UTC
Comment #4734
Got it, just had to switch to software in 1.5. Looks cool! Cool VM. And scarry with the lights off! Perfect for Wolfenstein.
PTS
Commented
20 years ago
2004-10-25 09:36:58 UTC
Comment #4735
hmm. I deleted that friggin wad! Anway I'll reload ASAP (probbably after 30-45 mins)
Habboi
Commented
20 years ago
2004-10-26 06:38:28 UTC
Comment #4745
i get the idea that there is nazi propaganda in here somewhere :S
PTS
Commented
20 years ago
2004-10-27 03:18:23 UTC
Comment #4763
Propaganda? No, this black broken cross is the eagle's legs
Peace and LOve
Commented
20 years ago
2004-10-27 06:07:48 UTC
Comment #4768
It is a bit nuts lol, like I said in teh subcompo thread lol, slightly offensive but congratulations on taking first place, ya Nazi sympathiser!
Andy
Commented
20 years ago
2004-10-28 03:45:57 UTC
Comment #4773
Good solid stuff.
Could do with grouped texlights when you use the switch?
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Could do with grouped texlights when you use the switch?