MatrixTrainstation

Half-Life HL
MatrixTrainstation by Madcow
Posted 13 years ago2005-01-05 10:58:55 UTC • Completed • Half-Life
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Name
MatrixTrainstation
By
Madcow Madcow
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Completed
Included
BSP, BSP
Created
13 years ago2005-01-05 10:58:55 UTC
Updated
10 years ago2008-02-24 10:02:07 UTC
Views
2572
Downloads
790
Comments
14
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OK, this is a map I made just for training so I could be a better mapper.
New stuff I learned was Monstermaker and Teleporters.
The map comes from the Matrix 3 movie, when Neo was at that weird trainstation.
If you have seen the movie, you'll know what I mean.
So this is not a Super omega best map ever map..
It's just some funny thing I made just for fun (and for training.. :P )
So, it's up to you to discover what to do in this map, and then play around as much as you like.
Enjoy!

---Latest update---
*Added: MADNESS!

14 Comments

Commented 13 years ago2005-01-05 14:03:42 UTC Comment #5498
The same teleport-looping idea can be found in my TP_Matrix map
http://twhl.co.za/mapvault_map.php?id=2154
If you want a little tip, try using textures that emit light, instead of using the light and Lightspot entities. I don't know if they have a tutorial about that here.
Commented 13 years ago2005-01-05 14:11:27 UTC Comment #5499
The same teleport-looping idea can be found in my TP_Matrix map
http://twhl.co.za/mapvault_map.php?id=2154
If you want a little tip, try using textures that emit light, instead of using the light and Lightspot entities. I don't know if they have a tutorial about that here.
Commented 13 years ago2005-01-05 15:12:49 UTC Comment #5504
No..
I don't think there is any tutorial about that...

I'll fix the light in the next update.
First upload there was a leak in the map, so there was som kind of a full bright.. =/

But, thanks! I'll try to learn about that emit light textures thing. :)
Commented 13 years ago2005-01-05 18:14:55 UTC Comment #5506
Hey, nice map!
I thought no one would have the same idea as me, to remake that scene.. lol
Have you seen the mod: The Specialists?
It's some Matrix based mod..
It would be very cool if you remade or just copied and changed the textures on you map for The Specialists!
Commented 13 years ago2005-01-05 20:23:30 UTC Comment #5510
I havent seen that mod... I've played Existence which was another Matrix mod
Commented 13 years ago2005-01-06 08:36:30 UTC Comment #5512
You can fins TS (the specialists) at: http://www.specialistsmod.net/
:)
A great mod..
If you ask me, it kicks CS ass.. :D
Commented 13 years ago2005-01-06 08:37:58 UTC Comment #5513
*Find
*CS's
(TS = for steam)
Commented 13 years ago2005-01-09 11:09:23 UTC Comment #5570
O.o,, this should really be in unfinnished stuff... =/
Commented 13 years ago2005-01-09 12:10:13 UTC Comment #5571
The map is now finnished! :D
Commented 13 years ago2005-01-09 16:00:57 UTC Comment #5576
Nope,, one more update needed.. =(
Commented 13 years ago2005-01-09 16:45:51 UTC Comment #5578
Great,, 21 downloads, no ratings and all comments are posted by Me! (and a few by Kasperg)
Commented 13 years ago2005-01-13 11:52:06 UTC Comment #5608

(

This was the best I could do, but no comments, no ratings, no nothing!
:'(
Commented 13 years ago2005-04-18 17:23:15 UTC Comment #6830
+Amient sound in station
+Neat effect with teleport, but i would make the tunnel longer.
+Looks nice.
Commented 13 years ago2005-04-28 13:40:31 UTC Comment #7055
Thanks! :)
The 2nd thing you said, I tried to make it longer, and then put a black light in the tunnel, so it would fade black, but HL went nuts, and hammer was talking about an invaild solid structure.. I wasn't even using vertex, ^^
I don't know what's wrong, but anyway, thanks! :)

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