Challenge

Half-Life HL
Challenge by UrbaNebula
Posted 13 years ago2005-02-10 09:05:35 UTC • Completed • Half-Life
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Name
Challenge
By
UrbaNebula UrbaNebula
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Completed
Included
BSP
Created
13 years ago2005-02-10 09:05:35 UTC
Updated
7 months ago2018-03-13 00:38:36 UTC
Views
4497
Downloads
1350
Comments
9
Rating
5.00 (1)
Reviews
0
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A small map with a mini competition included. Read the readme in order to enter.

UPDATED: 13th of March 2018! Additional, unfinished update map. Enjoy! :D

9 Comments

Commented 13 years ago2005-02-10 12:07:32 UTC Comment #5955
hey good map ;) but too small :( you have written the bugs but you forgot some :) when i use the elevator i get stuck in the bottom, people must jump just before elevator reaches bottom.. and also i saw that one letter is broken up when you textured it there i think.. anyway i found two letters and looking for others ;)
Commented 13 years ago2005-02-10 21:11:35 UTC Comment #5960
Post he challange here, so I get interested enough to download the map.
Commented 13 years ago2005-02-11 06:27:49 UTC Comment #5962
Heres a little waiting game for you all to play with whilst my mods are still in production.
Its a small map set in a competition style. Around this map there are 5 hidden letters.
These letters make up the name of my upcoming demo mod entitled HL:*****. You must
find all 5 letters and create the name of my mod. The letters are in the order that they
are in the map. (e.g. the letter closest to the start of the level is the mods first letter
and the letter closest to the end of the map is the last one in the title.) The map WILL
require the occasional back-track.

If you get to the end of the level and you have less than 5 letters you've missed some
and will have to start again. Once your positive you have the name of the mod E-mail
it to me. The the names of the people with the correct answers will be put into a hat
for a prize draw. The winner will recieve the Mod prior to its final release for
reviewing and / or constructive critisizm and ideas. You will then be added to the
credits as a 'playtester and critic.' Nothing major.
Commented 13 years ago2005-02-12 20:31:04 UTC Comment #5981
nice map. i missed the bloody lift and fell to my death!!
i didn't have the jumping bug but one bug that i did encur, involved the panel with the Health behind didn't always slide back.
Commented 13 years ago2005-02-14 13:29:42 UTC Comment #6001
The panel with health behind was a breakable section. ;p

Anyway, thank you to all who entered the compo. It is no longer going and the final names are being added to TEH HAT. Good luck!
Commented 13 years ago2005-02-17 22:11:23 UTC Comment #6054
Looks really cool!
Commented 13 years ago2005-02-26 00:18:51 UTC Comment #6107
neat puzzles inside too!
Commented 13 years ago2005-03-15 23:18:10 UTC Comment #6279
I loved it. Good use of archetecture and enemy placement. Kinda crept around corners and glock sniped everyone. The rooms were too small for enemies to maneuver around and fight. Overall: 4 stars!
Commented 13 years ago2005-09-06 15:44:53 UTC Comment #8904
Very very good! It was certainly good gameplay, but as rimrook pointed out its not really spacious. And is hard for anyone maneuver (player and enemies) overall, it was nicely done!

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