Map Rope Swingy Thing

Half-Life 2 HL2
Map Rope Swingy Thing by blackravent
Posted 19 years ago2005-02-11 14:06:05 UTC • Examples • Half-Life 2
Loading...
Screenshot Thumbnail
Name
Map Rope Swingy Thing
By
blackravent blackravent
Type
Map
Engine
Source
Game
Half-Life 2
Category
Examples
Included
BSP, RMF/VMF
Created
19 years ago2005-02-11 14:06:05 UTC
Updated
19 years ago2005-07-17 11:37:01 UTC
Views
5760
Downloads
883
Comments
12
Download

This is just an example map for a pendulem and it includes everything for it to run excluding HL2
NOTE: Updated version works fine now. (Hopefully!)

12 Comments

Commented 19 years ago2005-02-11 14:40:25 UTC Comment #5965
thanks!
Just what I needed..
Commented 19 years ago2005-02-11 15:15:56 UTC Comment #5966
Why does the rope act like a rubberband? O.o
Commented 19 years ago2005-02-12 11:05:43 UTC Comment #5976
Cool, but i read that if it acts like a ruber band then you have done something wrong!
Commented 19 years ago2005-02-17 22:01:38 UTC Comment #6052
It is called a spring.
Commented 19 years ago2005-02-25 12:27:23 UTC Comment #6105
Weird.. Everything looks right in hammer..
Commented 19 years ago2005-03-09 15:45:43 UTC Comment #6249
Theres a tutorial on this at the snarkpit. Its acting like a rubber band because you didnt use a phys_lengthconstraint.
Commented 19 years ago2005-04-09 05:16:41 UTC Comment #6686
Wrong!! I did use a length constraint I just didnt pull the origin up to the top point of the rope. It works fine now.
Commented 19 years ago2005-05-02 01:33:01 UTC Comment #7102
WHERE DO I PUT THE BSP TO RUN IT???
Commented 19 years ago2005-05-22 13:39:40 UTC Comment #7386
lol.
You put it in the HL2/maps,, or,, well,, whatever..
Then you run the map command in the console to play the map.
Example: map swingy_thingy
Commented 19 years ago2005-06-08 10:48:36 UTC Comment #7646
yeh im sorry if I gave it a bit of a hard name. ( i couldnt spell pendulem)
Commented 19 years ago2005-07-22 07:00:23 UTC Comment #8203
But if I want to do train what is hanging with four ropes? Each one in each corner.
Commented 19 years ago2005-07-22 11:29:15 UTC Comment #8207
What do I need to do then?

You must log in to post a comment. You can login or register a new account.