firing_range

CS: Condition Zero CZ
firing_range by crysist
Posted 19 years ago2005-04-19 23:45:27 UTC • Unfinished • CS: Condition Zero
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Name
firing_range
By
crysist crysist
Type
Map
Engine
Goldsource
Game
CS: Condition Zero
Category
Unfinished
Included
BSP, RMF/VMF
Created
19 years ago2005-04-19 23:45:27 UTC
Updated
19 years ago2005-04-22 00:55:45 UTC
Views
1235
Downloads
456
Comments
8
Download

Also included crysist.wad
Nowhere near done but I'd like some comments just to make sure I'm not royaly messing anything up (first map ever).
No targets set up (not even the room) but the
AK-47 and Aug buttons work.

Thanks for any comments.

8 Comments

Commented 19 years ago2005-04-20 03:31:43 UTC Comment #6886
Missing 'Hlbasics.wad.'
Commented 19 years ago2005-04-21 18:19:30 UTC Comment #6938
Still missing Hlbasics.wad. In Hammer, go into 'Tools' then 'Options' then hit the 'textures' tab. Anything besides:

halflife.wad
cstrike.wad
decals.wad
zhlt.wad
liquids.wad

Needs to be removed from your texture list, or included with your map distribution.
Commented 19 years ago2005-04-22 00:56:21 UTC Comment #6943
sorry missed it when i zipped the files should all be there now sorry
Commented 19 years ago2005-04-22 02:07:47 UTC Comment #6944
Missing czcs_office.wad
Commented 19 years ago2005-04-22 02:09:58 UTC Comment #6945
Just a question: How many wadfiles do you have loaded in hammer? If your taking textures from a ton of different wads, I would suggest copying those textures only into ONE custom wadfile, and including it with your map distribution.
Commented 19 years ago2005-04-23 22:23:31 UTC Comment #6970
i hadn't thought of that. still new to all this.
Commented 19 years ago2005-04-27 14:37:03 UTC Comment #7026
Keep working don't give up. It's a great Idea!!!
Commented 2 years ago2022-03-22 00:46:20 UTC Comment #104256
Those WADs are included with CS CZ (this map was not labeled as a CS CZ map)

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