Domino for HL1

Half-Life HL
Domino for HL1 by Daubster
Posted 19 years ago2005-06-16 14:39:05 UTC • Examples • Half-Life
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Name
Domino for HL1
By
Daubster Daubster
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
19 years ago2005-06-16 14:39:05 UTC
Updated
15 years ago2009-02-25 17:44:38 UTC
Views
5086
Downloads
1323
Comments
14
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It's a domino map for HL1... Some of you have said that it's impossible to make something like this for HL1. Well - let me prove you wrong.. The map has a bsp and rmf for you to mess with... Enjoy :)

14 Comments

Commented 19 years ago2005-06-16 14:47:51 UTC Comment #7780
Downloading now!
Commented 19 years ago2005-06-16 14:54:41 UTC Comment #7781
Its pretty god for hl1...
Commented 19 years ago2005-06-16 15:02:35 UTC Comment #7782
The wheel is a bit slow, otherwise cool
Commented 19 years ago2005-06-16 16:00:58 UTC Comment #7784
Whats dominoe?
Commented 19 years ago2005-06-16 16:41:45 UTC Comment #7785
Wow neat idea! You should see how many dominos you can add before hammer says 'uncle'!
Commented 19 years ago2005-06-16 17:54:14 UTC Comment #7786
Cool. You'd be surprised how many Source effects you cn fake with HL1.
Commented 19 years ago2005-06-17 02:58:21 UTC Comment #7790
Thx for the good comments, everyone! Wow... 5 stars :)
Commented 19 years ago2005-06-18 06:56:18 UTC Comment #7812
nice stuff!!!!! awesome results there Daubster, i give you 5 stars
Commented 19 years ago2005-06-19 05:36:06 UTC Comment #7825
It's "domino" ;>.
Commented 19 years ago2005-06-21 06:08:15 UTC Comment #7861
So may ?t be "Domino" :)
Commented 19 years ago2005-06-22 02:29:41 UTC Comment #7872
hahahahhahah that was tight, nice work.
Commented 19 years ago2005-08-19 03:17:09 UTC Comment #8627
rofl. amazin
Commented 17 years ago2006-12-14 02:07:42 UTC Comment #13692
:D yay!!!
Commented 17 years ago2007-06-13 02:23:51 UTC Comment #15093
I dont get why some people would say its not possible for HL1, true HL1 is nowhere as realistic as HL2 regarding the way how thiers gravity, but all you need is enough skill for timeing in func_(whatever), but cool map since you made this for HL1.

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