killsaw

Half-Life HL
killsaw by sspinkid200
Posted 15 years ago2003-07-08 18:05:19 UTC • Problems • Half-Life
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Name
killsaw
By
sspinkid200 sspinkid200
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Problems
Included
BSP, BSP
Created
15 years ago2003-07-08 18:05:19 UTC
Updated
15 years ago2003-07-10 00:16:38 UTC
Views
1635
Downloads
446
Comments
8
Rating
1.00 (1)
full star empty star empty star empty star empty star Download

sorry the screen shot wouldednt load but there is on ein the zip. It is a good map but it has lag or at least i think it does. test it out and email me if you think you can fix it or help me out and i will send you the RMF or map what one want. THe map is compleetly finished it just a FPS problem i dont know how to fix. email me at sspinkid200@netscape.net if you can

email me for the RMF and COmpile log or ill put it up later

8 Comments

Commented 15 years ago2003-07-09 01:22:45 UTC Comment #59
Very complex map, but I think the lag is caused by a compile problem. It seems to be running in Fullbright and that indicates a leak, or the compile didn't finish due to error. Only way to tell is either post the compile log, or upload the .rmf.
Commented 15 years ago2003-07-10 01:22:30 UTC Comment #61
Your e-mail address keeps failing.... Could you send me the RMF..
Commented 15 years ago2003-07-10 15:09:01 UTC Comment #64
i did i think well if i didint i put it up for download
Commented 15 years ago2003-07-10 15:34:19 UTC Comment #65
ok try my download now
Commented 15 years ago2003-07-10 15:34:59 UTC Comment #66
i mean my eamil sspinkid200@netscape.net it was full so i wasent getting and messages :duh:
Commented 15 years ago2003-09-08 10:59:31 UTC Comment #175
try -> Map -> Check For Problems (Alt+p)

Maybe, you could find the error?!?
Commented 15 years ago2003-09-28 16:09:20 UTC Comment #263
Ok I think I know your problem with the frames. You need to turn on vis. While vis is running it might seem like your computer is frozen, but it is not. It might take a few hours (at most, probably will be much shorter like 30 minutes) to compile with vis on, but it will fix your frame rate problem.
Commented 1 year ago2017-12-05 04:09:19 UTC Comment #21087
This map has more problems than just lag, lemme tell you. Horrendous geometry, fullbrightness, just plain bizarre design choices... There's things wrong with this map that I can't even comprehend how you managed them. I'd give more constructive criticism, but I'm sure it's been a long, long time since you cared about this.

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