Opposing Force (or HLDM) multiplayer map. 3 floor car park with stair wells and open roof. Before anyone says "Its too dark!", its meant to be to add to atmosphere.
Commented 19 years ago2005-09-23 07:13:02 UTCComment #9133
I did make them func_walls but then it got a little laggy in areas, so stuck with regular brushes 1 unit above the floor. It took about 15 minutes to compile, which for me is ages. I hate compiling because I can't do squat with my computer while it works.
Do func_walls cast shadows? I've never tested that..?
Commented 19 years ago2005-09-24 18:27:25 UTCComment #9146
Evilsod_2k, i've been trying to do parking lots for a while now, and i was just wondering where you got your car prefabs? did you make them? and if so, could i use the files? i've had so much trouble trying to get cars to work... great map btw.
Commented 19 years ago2005-09-27 08:15:07 UTCComment #9213
Maybe next time I do a car park*, I'll make my own cars! I'm pretty certain they're from prefablab. www.planethalflife.com/prefablab Or maybe Crinity but I can't remember the link...?!
Gameplay is a tad boring though.. weapon placement isn't super.
A great map though and i could see it as a possibility for an SP map.
also, the car prefabs are not func_walls.
This must have taken AGES to compile
It took about 15 minutes to compile, which for me is ages. I hate compiling because I can't do squat with my computer while it works.
Do func_walls cast shadows? I've never tested that..?
-some of the car brushes and textures are borked though.
I'm pretty certain they're from prefablab. www.planethalflife.com/prefablab
Or maybe Crinity but I can't remember the link...?!
*(single player mod I'm working on )