Commented 18 years ago2006-03-18 23:12:28 UTCComment #11294
fairly good for an early map. Okay brushwork on the little hut things on the roofs, I liked the way you could snipe the people through the windows.
It's got some slightly high r_speeds (around 1400 at max), really bad texture choices, and if I'm not mistaken, you didn't use Zoners Half-Life Tools (I suspect this from looking at the flat shadows on the boxes).
Commented 18 years ago2006-03-19 15:34:23 UTCComment #11300
Excellent first map!
No real use in nitpicking a map such as this, because for what it its--an FY Playground--It's very nicely done!
The only criticism I'm going to put forth is to increase your "max viewable distance" under map properites.
Looks like your off to a good start in the other departments--clean brushwork, and no errors per se in anything else--though they deinitely can be improved
It's got some slightly high r_speeds (around 1400 at max), really bad texture choices, and if I'm not mistaken, you didn't use Zoners Half-Life Tools (I suspect this from looking at the flat shadows on the boxes).
No real use in nitpicking a map such as this, because for what it its--an FY Playground--It's very nicely done!
The only criticism I'm going to put forth is to increase your "max viewable distance" under map properites.
Looks like your off to a good start in the other departments--clean brushwork, and no errors per se in anything else--though they deinitely can be improved
i have to work on my texture choices i agree. i just got a little giddy when it was finished brush/entity wise lol