Commented 18 years ago2006-04-29 15:47:02 UTCComment #11604
Better than the first two, and the brushwork that IS there is clean, if not blocky.
"Blocky" architecture is denoted by brushes being too square, simplified, and/or too thick...as if someone built your entire map out big ice cubes
For example, your stairs are really nice and cleanly brushed--no intersections or invalids--but they are blocky. The steps are way too thick, and the stairwell design is oversimplifed to the point it doesn't look real--no supports on the corners.
This map is skyboxed like the previous two. In a map as sparsely detailed as this, performance isn't an issue, but once your maps become more robust, skyboxing is going to boost your wpolys, and make your lighting look shitty.
If you don't know what skyboxing is, seach the forums, and ther is also an example map about it.
The layout is wide open and basically a 1-room killbox. If that's what you're going for, fine, but I don't think it would be that fun to play.
From the looks of your maps, it looks like you play lot's of FY maps. Though these maps are fun, they are certainly nothing to brag about aesthetically. Try mapping a place you know well and like, or any "real" place.
"Blocky" architecture is denoted by brushes being too square, simplified, and/or too thick...as if someone built your entire map out big ice cubes
For example, your stairs are really nice and cleanly brushed--no intersections or invalids--but they are blocky. The steps are way too thick, and the stairwell design is oversimplifed to the point it doesn't look real--no supports on the corners.
This map is skyboxed like the previous two. In a map as sparsely detailed as this, performance isn't an issue, but once your maps become more robust, skyboxing is going to boost your wpolys, and make your lighting look shitty.
If you don't know what skyboxing is, seach the forums, and ther is also an example map about it.
The layout is wide open and basically a 1-room killbox. If that's what you're going for, fine, but I don't think it would be that fun to play.
From the looks of your maps, it looks like you play lot's of FY maps. Though these maps are fun, they are certainly nothing to brag about aesthetically. Try mapping a place you know well and like, or any "real" place.
5 stars all the way...excelent...
5 Stars
5 stars!
ok, lets stop putting poor sarwan at the butt of a sick joke.