Scientist Firing a Shotgun

Half-Life HL
Scientist Firing a Shotgun by Mr.Yoso
Posted 17 years ago2006-05-17 20:42:12 UTC • Examples • Half-Life
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Name
Scientist Firing a Shotgun
By
Mr.Yoso Mr.Yoso
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
17 years ago2006-05-17 20:42:12 UTC
Updated
17 years ago2006-05-18 05:50:23 UTC
Views
3436
Downloads
857
Comments
6
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This map demonstrates a scientist holding a shotgun and actually shooting the zombie! Can be used with different monsters.(You'll need to change the damage)
Note:(sprite,blood and shotgun shells included)

6 Comments

Commented 17 years ago2006-05-18 11:18:16 UTC Comment #11923
Heh nice one...Had I mapped for HL1 I'd have used this.
Commented 17 years ago2006-05-18 13:42:04 UTC Comment #11925
looks interesting.. is it for spirit? or if it's not, do you mind if I use it in my SP project?
Commented 17 years ago2006-05-19 07:56:08 UTC Comment #11933
This looks good, I always wondered how to do this. Nice!
Commented 17 years ago2006-05-19 16:39:51 UTC Comment #11940
Very nice work!

I still don't understand exactly how it works--me scripting and MM n00b--, but I can appreciate the finished product :P
Commented 17 years ago2006-05-22 03:52:19 UTC Comment #11979
The whole setup isn't as hard as it appears, although it takes quite a lot of time to time it all right.
There is a special scientist shotgun model in the pak (scigun.mdl), it has one animation, that's suited to the scientist holding shotgun animation (like in lambda core).
Although it only has the scientist holding the gun, not shooting.
Nice work, Mr.Yoso :)
Commented 16 years ago2007-05-08 16:43:53 UTC Comment #14823
mmmmm,i first played,it looked nice,but when saw the way that it was made ....,i mean it says that the scientist is "actually shooting",but is just scripting

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